


What both types have in common is that they decrease the maximum condition of the weapon they are attached to.Ĭraftable mods are always created at a weapons workbench and are directly added to the selected weapon's mod slot (the technical term being "attach point"). Weapon mods can be distinguished into two main types, craftable and loose mods. For an overview of Fallout 76 content, please refer to " Portal:Fallout 76.".For weapon mods in other Fallout games, please see " Weapon mod".

For details, please see the respective articles.
